FAST BATTLE PLANNER
The Fast Battle Planner (FBP) provides a quick and easy way to create a mission against a broad array of targets. All settings in the FBP override those set in the Options screen.
Settings Display
In the center of the FBP is the Settings Display. This allows you to set the environmental variables for the mission you are about to fly. By adjusting these variables, you can create a wide variety of mission conditions with an equally wide variety of difficulty.
Along the bottom of the Setting Display panel are three buttons:
Enemy Types
The vertical row of buttons at the top left portion of the screen allows you to select the type of enemy your flight will encounter. By selecting your enemy type, you will also determine the types of aircraft you can fly and the possible weapon load out options. As such, if you select ground forces as your enemy, the F-15C for instance will not be available to fly.
Allies and Enemy
Along the right side of the screen are two boxes; the top box allows you to determine the flight you will command and the bottom box determines the type and number of enemy units.
Fly
Once you have made your selection, press the Fly at the top of the screen to begin the mission.
Walkthrough
These are the basic steps you need to take in order to get into a FBP mission.
OPEN MISSION
Lock On: Modern Air Combat comes with a broad assortment of single and multiplayer missions. In addition to the missions that come with the game, you have the ability to create your own in the Mission Editor. Using the Open Mission screen, you can access all of these types of missions and more.
This screen consists of two parts, the mission Briefing box on the left and the Open File selections on the right.
Briefing
Once a mission has been selected, important information about the mission will be displayed in this area on the left of the screen. In order to cycle through multiple pages of the briefing, you can use the page cycle buttons to the lower left of the briefing.
Open File
Along the right side of the screen is a Windows-standard file access system. Using this basic Windows filing convention, you can brows drives and folders for the desired mission.
IMPORTANT: TO VIEW A FILE, YOU MUST FIRST SELECT THE TYPE OF FILE YOU ARE LOOKING FOR.
Below the open file dialog are three buttons which perform actions on the currently selected file in the open file dialog:
FLY!
Upon selection of a valid mission file, the Fly button at the top of the screen will be illuminated in blue. Click the Fly button to begin the mission.
MULTIPLAYER
Lock On: Modern Air Combat multiplayer allows both Internet and Local Area Network (LAN) play. Multiplayer has been designed to optimize smooth play with the maximum number players possible. Additionally, the system has been created such that you can create your own cooperative and head-to-head missions via the Mission Editor. Missions can be as simple or as complex as you wish and the interface is setup such that you can create countless multiplayer scenarios of endless variation. To access Multiplayer, select the NTW (Network) button from the Main Menu or the NTW button from the Go menu located within the Editor.
The step is to decide if you are hosting the game or if you are a client that will be joining an existing game.
Host Game Setup
Along the right side of the Network screen is a two-position dial and two vertically stacked boxes.
The dial has two positions:
After entering your Player name, select Connect.
The top box allows you to determine if you will be the SERVER (host) or the CLIENT. As host, press the SERVER button.
As the host, you have for field in the top box that you may wish to modify:
In the bottom of this box are two buttons:
The lower box has three options:
Having made these selections, either press the START button to select the mission to play or press the EXIT button to return to the Main Menu.
Host Mission Selection
Upon pressing the START button, you will be taken to the Open mission screen. Using the browser interface, select a mission of choice. Note that default multiplayer missions are located in the Multiplayer directory.
Press the MAP button to enter the Flight Assignment screen.
Client Joining
Upon entering Network play, there is a two-position dial at the top right of the screen:
After entering your Player name, select Connect.
The top box allows you to determine if you will be the SERVER (host) or the CLIENT. As a Client, press the CLIENT button.
As a client there are only three fields in the upper box that you need to concern yourself with:
Once the Host is ready, press the START button and you will be taken to the Flight Assignment screen.
Flight Assignment
When first entering the Flight Assignment screen, all players will be listed in the SPECTATORS list. To the left of the SPECTATORS list, there are two columns, one for RED COALITION and one for BLUE COALTIONS. These two coalitions form the sides of the mission.
To select a coalition, press the JOIN button over one of the coalitions. Upon doing so, your name will be listed in that coalition. To remove yourself from a coalition, press the JOIN button of either the other coalition or spectators.
The next step is to choose your aircraft; press the SELECT button on the upper left side of the screen. In the field below the mission map will be listed flyable aircraft assigned to the mission and who they have been assigned to. If an aircraft has been assigned, a name will appear next to in under the Player column. To select an unassigned aircraft, click on it and your name will appear next to under the Player column.
To view the weapons payload of your chosen aircraft, click on the PAYLOAD button beneath the player information. You will be taken to the payload editor and you may alter the payload.
You may now either press the FLY! button to enter the mission or you my press the SELECT button to change your aircraft or side. One all players have pressed the FLY! button, the mission will begin.
Your amassed points will not be added to the score board until you land or are destroyed.